We would really like to get a better idea of how much actual “work” this part can handle, but for now we’ll have to settle for this ambiguous number and some real world performance. Do you already have an account? Originally Posted by Korth. There are also lots of restrictions on the way data moves around in a GPU. Your name or email address: This will obviously make it easier for GPUs to handle doing things other than graphics more efficiently. What you are going to have to do though is every time you have a new game that installs Nvidia Physx software during the games install, go and un-install it afterward and reinstall the older Ageia driver.
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GhostXLAug 10, With the possibility for games to support orders of magnitude more rigid body objects under PhysX, overhead can become an issue when batching these objects to the GPU for rendering.
ASUS PhysX P1 Ghost Recon Edition – AGEIA PhysX – 128 MB Series
Physics, as we noted in last years article, generally presents itself in sets of highly dependant small problems. JonasBeckmanAug 20, For a new physx card, I would say a gt, or gso. Your name or email address: JonasBeckmanAug 6, We are certainly seeing zsus coming out like Oblivion which are able to bring everything we throw at it to a crawl, so balance will certainly be an issue for Havok FX and similar solutions. It’s the last driver to support asuss and contain the card drivers, works for both x86 and x64 OS’s.
If you don’t what you’ll end up doing is getting stuck with the newer one which does not seem to work at all in actual game environments, as it was made I guess for using secondary Nvidia cards only. Should also note the card works with Jericho and Space Ass quite well too. For now Not many titles at the moment is what I mean.
AGEIA PhysX Technology and GPU Hardware – Exclusive: ASUS Debuts AGEIA PhysX Hardware
Sign up now Username Password Remember Me. Dedicated card with SLI is surprisingly better on several motherboards that’s why the option is in the driver. Making use of a great deal of independent processing units makes sense as well. What you are going to have to do though is every time you have a new game that installs Nvidia Physx software during the games install, go and un-install it afterward and reinstall the older Ageia driver.
Do you already have an account? These types of solutions will add a little more punch to what developers can do. Log in or Sign up. Results 1 to 5 of wgeia.
The main selling points of physics on the GPU is that everyone who plays games and would want a physics card already has ageis graphics card. The aegia works for me great on Mirrors Edge and Terminator Salvation, and Bionic Commando also I do believe also But I did not do the standard “touch test” to see if the fan fired up on that one, but instead just tested with the newest Physx drivers that don’t use the card versus the ones that do and found the game ran better with the older working drivers.
This is a hard thing for us to test for explicitly, asue it is easy to understand why it will be a problem when we have developers already complaining about the overhead issue. For instance, there is no way for a pixel shader to read a value, change it, and write it back to the same spot in local RAM. Let’s take a look a the ASUS card and then take a look at the numbers.
Theres alot of others too. The AGEIA triangle explanation is valid, not sure on this board though or if the asue has passed this, remember sli splits the screen to share load.
Graphics has become sets of highly independent mathematically intense problems. Agsia aren’t able to touch this type of internal bandwidth either. In physics, it is much more often the case that different things need to be done to every physical object in a scene, and it makes much more sense to attack the problem with a proper solution.
Even without knowing all the ins and outs, it is quite obvious that this chip will be a force to be reckoned with in the physics realm.
This won’t create a revolution, but it will get game developers to look harder at physics in the future, and that is a good thing. Thought’s only would be appreciated as my PC is quick, just ive seen what dedication can do.
Yes, my password is: State changes will be more efficient, and many more objects will be able to be sent to the GPU for processing every frame.
Very unsure with the Extreme board as filling all the PCI slots slow it down.